
Unfortunately though, those hopes were quickly shattered upon playing the game as, not only are Mass Effect: Galaxy not evens remotely an RPG, but it’s also utter dross.
Following the anti-Batarian adventures of biotic mercenary Jacob Taylor (who’s set to show in Mass Effect 2), Galaxy is a straight-up, top-down shooter controlled with the accelerometer – a tool we’ve yet to see used to decent effect as the main input used for the game.
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