Monday, June 15, 2009


3D is a broad subject, and a classic finished composition will be composed of several - perhaps dozens - of hours of work in an array of skills.

3D models are produced by manipulating polygon meshes and molding them into objects, characters and scenes. 3D art is used in the whole thing from print ads, Web sites, television, movies, video games and beyond.

3D artist should clearly have an eye for art. Most people who begin to learn 3D have some kind of background in drawing and sketching. It's not unheard of for 3D studios to hire artists who have no experience in 3D, based exclusively on the strength of a pencil drawing collection. Sculptors, who were before limited to animatronics and Claymation, also tend to make an easier changeover to 3D.


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